Infinite Warfare is an Over-Glorified Space Marine Simulator

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Space is the current frontier for the Call of Duty (COD) franchise, exploring the galaxy in its newest title.

Call of Duty: Infinite Warfare begins like any video game does: with no explanation of the story whatsoever. Players start out attacking an enemy ship, learning how to use their futuristic military-grade weapons, only to be killed when the tutorial ends.

The screen then pans out to show that what they player had been doing was actually recorded on the dead soldier’s helmet camera and sent back to the good guys’ headquarters. Who are the good guys? Nobody knows.

Eventually players can find out that they’re a part of the United Nations Space Alliance, fighting off the Settlement Defense Front.

Players take on the position of Captain Nick Reyes during “Fleet Week” in Geneva on Earth, and are quickly introduced to their squad for the rest of the game: Ethan, the only robot in the game that doesn’t want to kill you, and Salter, the woman I wish I could play as.

For everything the story doesn’t give the gamer, the graphics give back ten-times better. Players can see separate hairs on Salter’s head, small lettering is visible to give the players a sense that they’re actually there. That they’re actually Reyes.

The scenes in space have a gorgeous skybox, and the mechanics of the in-space battles give players the feeling that space truly is empty, except for the floating debris of destroyed warships.

The controls are similar to older COD games, and while the story may not be the easiest to understand, it can draw players in quickly.

The majority of the multiplayer maps in Infinite Warfare may remind gamers of a few of Destiny’s crucible maps. It seems companies can only go so far with “general sci-fi with only humans and robots” as a game’s theme and the same galaxy as the settings.

It’s a shame that with multiplayer, matchmaking isn’t based on levels; if players are level one, they can easily be forced to play against a team full of level 40s and higher.

I wish I had played more games in the franchise, so I could have a broader understanding of if the story is supposed to be so lackluster in the campaign, and if the groups always follow the trope of two guys and one female who is just “one of the guys.”

Overall, Infinite Warfare fits with what is commonly said about most COD games: lackluster campaign and good multiplayer. If players are used to this kind of disappointment and don’t mind it, this game is recommended. If players like pretty space graphics and that’s all that they judge a game on, they’d like this game. Otherwise, wait until it’s only $30.

Infinite Warfare is currently available for Xbox One, PlayStation 4 and Windows for $60 at all major game retailers, the PlayStation Store and the Windows store.

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